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Terra Lunis

Terra Lunis

At-A-Glance

Biome:
Capital City:
Region:
Category
Population:
Flora:
Fauna:
Societal Structure:
Red Hex Status:

Temperate, diversified landscape
Argos
North-East Anarkand
D
Approx. 34m
Highly abundant
Highly abundant / highly diverse
Elected council
Active. 100% efficiency

L a n d s c a p e

Ground Zero
Halo Building
Remnants of Arrival
Ancestral Shrine

Ground Zero

Halo Building

Remnants of Arrival

Ancestral Shrine

THE EMPRESS_edited.jpg
Terra Lunis

A b o u t

The history of Terra Lunis is not written in stone or etched into monuments. It is carried instead through voices, memory-cycles, and ritualised retellings that begin the same way every time: with a world that knew it was dying.


According to Terra Lunis tradition, their homeworld, Terra, was once vast, blue, and intricately balanced. It was a planet of layered ecologies and accelerating intellect, where science and belief were never enemies, only parallel languages describing the same truth. Terra’s people reached the stars early, not out of conquest, but curiosity.


Then came the signs.


First the deep fractures in planetary systems they could not stabilise. Then atmospheric collapse models that no longer disagreed. Finally, the prediction that united every discipline into grim consensus: Terra would not survive its own future. Whether through stellar instability, planetary chain reactions, or forces still unnamed in their stories, Terra’s end was approaching, and no solution existed to stop it.

What could be saved was life.


The Exodus Fleet
The greatest act in Terra Lunis history was not invention, but agreement. Entire populations accepted that survival meant departure, not preservation. Over generations, the Exodus Fleet was constructed: more than 150 colossal vessels, each a self-contained world, carrying culture, language, archives, genetic libraries, and up to 20,000 lives.


The fleet was never meant to conquer a new home. It was designed to find one.


For centuries they travelled, scanning worlds, rejecting those too hostile, too unstable, or already claimed by life they could not ethically displace. Terra Lunis belief systems solidified during this time, shaped by loss, patience, and cosmic humility. They came to see existence as temporary, stewardship as sacred, and certainty as dangerous.


The Arrival at Anarkand was not meant to be permanent. It was simply the first world in generations that answered back. Its biosphere registered as viable. Its Red Hex lattice suggested planetary-scale energy regulation. Its gravity and chemistry were survivable. And so the fleet altered course. No other planet compared to Anarkand. there was something artificial about it, something intelligent. it did not move like other worlds.


Upon entering Anarkand’s upper thresholds, the fleet encountered forces they had not anticipated. Atmospheric instability, unfamiliar defence systems, and interference patterns caused catastrophic failures. Some ships were torn apart in the sky. Others were forced into uncontrolled emergency landings. Entire vessels vanished without signal, their fate unknown.


By the time the skies quieted, fewer than half the ships remained intact. Tens of housands died before ever touching the surface.


Those who survived found themselves scattered across the north-east regions of Anarkand. What greeted them was harsh, unfamiliar, and yet abundant. Resources were plentiful. The land was not empty, but sparsely populated. Compared to neighbouring societies within the region, the Terra Lunis survivors possessed unparalleled knowledge in engineering, agriculture, medicine, and energy systems.


They did not rule by force, instead they built. This was not their world.


Shelters became cities. Emergency reactors became power grids. Survival protocols became farming techniques suited to Anarkand’s cycles. Where they settled, life stabilised rapidly. Their intelligence and organisation made them dominant not through aggression, but capability, yet they did not forget they were guests.


One of the defining traits of Terra Lunis society is Inherited Memory. Every generation is taught the story of Terra’s fall, the Exodus, and the skyfire above Anarkand. Forgetting is considered the greatest danger. To forget Terra is to risk repeating it.


This belief shaped their ethics. They avoided empire. They resisted singular ideology. They questioned absolute truth. Their spirituality became cosmic rather than planetary, rooted in the idea that survival demands adaptability, not supremacy.


When the people of Klax 9 now Polaris ) made contact, the Terra Lunis recognised something familiar: a society questioning itself. Through decades of cooperation, the Terra Lunis shared not just tools, but perspective. They spoke openly of how belief had nearly destroyed them before Terra ever fell. This exchange played a critical role in healing the division between Klax and its Republic.


Polaris would not exist without Terra Lunis influence.


Nor would Terra Lunis have truly survived without Polaris.


Today, Terra Lunis no longer see themselves as refugees. They are a people of two histories: one lost to the cosmos, one written into Anarkand’s future. Their ships are sacred relics. Their fallen are named in star-chants. Their children learn both Anarkand geography and the constellations of a sky that no longer exists.

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