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Psychology

Key to the symbols:

Inventory

Is a consumable item treated as inventory

Ahriman

Module that can be equipped to your utility gun

This is the number of Shakras it costs to purchase this item

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Affects your characters skills, stats, or inventory

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Module that can be equipped to your xenosuit

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Grants access to a book or knowledge

Mental Fortitude

Increase Mentality by 1 skill point. Can be purchased multiple times.

Permanent skill item

Diplomatic Charm

Increase Diplomacy by 1 skill point. Can be purchased multiple times.

Permanent skill item

Narcissism

Roll 10d6. Each 6 you roll will add 1 leadership skill point. Each 4 you roll will add 1 diplomacy skill point. All 8 rolls must be made immediately after learning this ability, and is a one time only attempt

Permanent skill item

2nd Chance Diplomat Module

If you fail a mentality or a diplomacy check, you may now make a second attempt at it and it won't cost you one point of your Endurance

Xenosuit Module

Bribery Module C

When given the choice in dialogue, you can attempt to bribe the target by rolling a 6 using a 1d6.

Xenosuit Module

Bribery Module B

When given the choice in dialogue, you can attempt to bribe the target by rolling a 5 or a 6 using a 1d6. Cannot be installed alongside any other Bribery module. Requires Bribery module C to be known first, this module replaces it.

Xenosuit Module

Persuasion Module C

When given the choice in dialogue, you can attempt to persuade the target by rolling a 6 using a 1d6.

Xenosuit Module

Persuasion Module B

When given the choice in dialogue, you can attempt to persuade the target by rolling a 5 or a 6 using a 1d6. Cannot be installed alongside any other Persuasion module. Requires Persuasion module C to be known first, this module replaces it.

Xenosuit Module

Intimidation Module

When given the choice in dialogue, you can attempt to intimidate the target by rolling a 4, 5, or 6 using a 1d6

Xenosuit Module

World Leader

Increase leadership by 1 skill point. Can be purchased multiple times.

Permanent skill item

Martyr Module

You can now choose to stand in place of one of your allies when they receive life support damage. You will take the damage hit to your life support in their place.

Xenosuit Module

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