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Cybernetics

Key to the symbols:

Inventory

Is a consumable item treated as inventory

Ahriman

Module that can be equipped to your utility gun

This is the number of Shakras it costs to purchase this item

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Affects your characters skills, stats, or inventory

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Module that can be equipped to your xenosuit

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Grants access to a book or knowledge

Rocket Ports

You now have the capacity to install 1 rocket. Rockets require no inventory slots as long as you have a port. Example: if you have 4 rockets and only 2 ports, two rockets will need to be carried in your inventory. You can purchase up to 4 rocket ports

Xenosuit Module

Thermal Regulator

Each time thermal damage is applied to you, it will be reduced by 2

Xenosuit Module

Radiation Regulator

Each time radiation damage is applied to you, it will be reduced by 2

Xenosuit Module

Neurostimulation

You can temporarily increase any skill out of combat by 5 points for 5 minutes
Costs 1 nanocore

Xenosuit Module

In-built Datasphere

Grants you a permanent datasphere. Allows you to read / view / or listen to any datacores that you may come across.

Xenosuit Module

Occular Implants

Implants that allow you to access and potentially bypass certain biometric scanners

Xenosuit Module

Nano Swarm Attack

Attack your enemies by launching a swarm of cell-destroying nanobots. You can launch as many nanobots as you want during your turn.

Costs 1 nanocore = 3 direct health damage you can split between enemies

Xenosuit Module

Neural Dampener

Reduces all incoming enemy attacks by 1

Xenosuit Module

Firesphere

When cast, does direct fire damage to all enemies at once. Targets will each receive 5 health points of damage, providing they have a weakness to fire

Costs 1 Nanocore

Xenosuit Module

Shockstorm

When cast, does direct shock damage. to all enemies at once. Targets will each receive 5 health points of damage, providing they have a weakness to electric

Costs 1 Nanocore

Xenosuit Module

Open Sesame

Open any locked chest, locked door or locker without the need to use a lockpick or pass any checks.

Costs 1 Nanocore

Xenosuit Module

Absorb

Counts as your turn. Tags an enemy of your choosing during combat. Once that enemy is killed, you will immediately receive 25 essence.

Xenosuit Module

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