
Rocket Ports
You now have the capacity to install 1 rocket. Rockets require no inventory slots as long as you have a port. Example: if you have 4 rockets and only 2 ports, two rockets will need to be carried in your inventory. You can purchase up to 4 rocket ports

Xenosuit Module
Thermal Regulator
Each time thermal damage is applied to you, it will be reduced by 2

Xenosuit Module
Radiation Regulator
Each time radiation damage is applied to you, it will be reduced by 2

Xenosuit Module
Neurostimulation
You can temporarily increase any skill out of combat by 5 points for 5 minutes
Costs 1 nanocore

Xenosuit Module
In-built Datasphere
Grants you a permanent datasphere. Allows you to read / view / or listen to any datacores that you may come across.

Xenosuit Module
Occular Implants
Implants that allow you to access and potentially bypass certain biometric scanners

Xenosuit Module
Nano Swarm Attack
Attack your enemies by launching a swarm of cell-destroying nanobots. You can launch as many nanobots as you want during your turn.
Costs 1 nanocore = 3 direct health damage you can split between enemies

Xenosuit Module
Neural Dampener
Reduces all incoming enemy attacks by 1

Xenosuit Module
Firesphere
When cast, does direct fire damage to all enemies at once. Targets will each receive 5 health points of damage, providing they have a weakness to fire
Costs 1 Nanocore

Xenosuit Module
Shockstorm
When cast, does direct shock damage. to all enemies at once. Targets will each receive 5 health points of damage, providing they have a weakness to electric
Costs 1 Nanocore

Xenosuit Module
Open Sesame
Open any locked chest, locked door or locker without the need to use a lockpick or pass any checks.
Costs 1 Nanocore

Xenosuit Module
Absorb
Counts as your turn. Tags an enemy of your choosing during combat. Once that enemy is killed, you will immediately receive 25 essence.

Xenosuit Module

