top of page
Medical

Key to the symbols:

Inventory

Is a consumable item treated as inventory

Ahriman

Module that can be equipped to your utility gun

This is the number of Shakras it costs to purchase this item

Shock.png

Affects your characters skills, stats, or inventory

REDBLUE.png

Module that can be equipped to your xenosuit

LAIKAS LEGACY.png

Grants access to a book or knowledge

Medical Research

Increase Medical by 1 skill point. Can be purchased multiple times.

Permanent skill item

Poison Cure Pack

You can now craft poison cure packs at Med-stations, which are found throughout Anarkand. ( These cure poisons )

New crafting capabilities

Detoxifier

You can now craft detoxifiers at Med-stations, which are found throughout Anarkand. ( Reduces toxicity levels )

New crafting capabilities

Medical Fortification

You can now craft medical fortification packs at Med-stations, which are found throughout Anarkand. ( These packs can be used any time in or out of combat to grant you a one time bonus to medical & science check rolls )

New crafting capabilities

Paralysis Pack

You can now craft paralysis packs at Med-stations, which are found throughout Anarkand. ( These packs can be used as your turn in combat. Requires you have a xenobiology score of 15+, If successful, you will paralyze the target enemy and it will miss its next turn, regardless of who it is due to attack next

New crafting capabilities

Speed Boost

You can now craft speed packs at Med-stations, which are found throughout Anarkand. ( These packs can be used any time in or out of combat to grant you a one time bonus to speed check rolls )

New crafting capabilities

Scientific Method

You can now craft science boosters packs at Med-stations, which are found throughout Anarkand. ( These packs can be used any time in or out of combat to grant you a one time bonus to science check rolls )

New crafting capabilities

Reflect Packs

You can now craft reflect packs at Med-stations, which are found throughout Anarkand. ( These packs can be used as your turn in combat, requires xenobiology of 12+. If successful then 2 damage is reflected back to the enemy when you are next attacked, this directly affects the enemies health, ignoring all defence

New crafting capabilities

Health Packs

You can now craft health packs. ( These packs can be used any time out of combat, or used as your turn in combat. Instantly restores an amount of life support, depending on size of pack )

New crafting capabilities

bottom of page