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Mechanist

Key to the symbols:

Inventory

Is a consumable item treated as inventory

Ahriman

Module that can be equipped to your utility gun

This is the number of Shakras it costs to purchase this item

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Affects your characters skills, stats, or inventory

Aranail

Module that can be equipped to your xenosuit

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The number of module slots this item takes up on your ship, xenosuit or utility gun

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Grants access to a book or knowledge

The Fixer Module

Grants the ability to repair machines, cyborgs, humecha, gen 1 and gen 2 that you find across the cosmos, providing that the option to repair is available

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Xenosuit Module

Module slots required

Recycler Module

Grants the ability to loot machines, cyborgs, humecha, gen 1 and gen 2 that you find across the cosmos. This grants you four rolls from the loot table that is presented to you at the time

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Xenosuit Module

Module slots required

Recycler Upgrade Kit

When installed alongside a Recycler Module, you will gain an additional two rolls from the loot table that is presented to you at the time

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Xenosuit Module

Module slots required

Combat Turret

Build on your ship and workbenches. Deployable as a turn in battle. Once defeated, the turret will be destroyed, but you can always build another. Note:- Only one turret can be deployed at a time per fight. Combat Turrets can be stacked in one inventory slot just like any other item. ( See crafting table )

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New crafting capabilities

Module slots required

Battle Turret

Build on your ship and workbenches. Deployable as a turn in battle. Once defeated, the turret will be destroyed, but you can always build another. Note:- Only one turret can be deployed at a time per fight. Combat Turrets can be stacked in one inventory slot just like any other item. ( See crafting table )

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New crafting capabilities

Module slots required

Shotgun Turret

Build on your ship and workbenches. Deployable as a turn in battle. Once defeated, the turret will be destroyed, but you can always build another. Note:- Only one turret can be deployed at a time per fight. Combat Turrets can be stacked in one inventory slot just like any other item. ( See crafting table )

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New crafting capabilities

Module slots required

Datasphere Module C

Allows you to read / view / or listen to any C Class datacores that you may come across. The Datasphere module can be equipped alongside other datasphere classes, as B Class can't access C Class etc. Having this installed in your xenosuit allows you to view C Class only

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Xenosuit Module

Module slots required

Datasphere Module B

Grants you a datasphere B Class module. Allows you to read / view / or listen to any B Class datacores that you may come across. The Datasphere module can be equipped alongside other datasphere classes, as B Class can't access C Class etc. Having this installed in your xenosuit allows you to view B Class only

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Xenosuit Module

Module slots required

Datasphere Module A

Grants you a datasphere A Class module. Allows you to read / view / or listen to any A Class datacores that you may come across. The Datasphere module can be equipped alongside other datasphere classes, as B Class can't access C Class etc. Having this installed in your xenosuit allows you to view A Class only

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Xenosuit Module

Module slots required

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