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Ankhara

Ankhara

Ankharans are a race not too dissimilar to humans. They are one of the originators of Anarkand and their lineage traces back to the 1st era.
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Ankharans and their plight is known throughout Anarkand. Historically they opposed the rule of Emperor Radamik and opposed him and his doctrine. Over the many generations that passed, this notion was eradicated and now all Ankharans are fully behind the empire and its aims.

Starting stats and items

REPUTATION

70

QREDITS

20

SHAKRAS

04

INVENTORY

04

( Out of 100 )

REPUTATION

World standing

QREDITS

Anarkand's currency

SHAKRAS

Used to buy ability tree items

INVENTORY

Your base carry capacity

Starting skill points

0
0
1
2
0
1
1
1
0
0

Alchemy
Archaeology
Athleticism
Charisma
Cooking
Determination
Diplomacy
Engineering
Fishing
Improvisation

0
0
1
0
1
0
0
1
0
0

Hacking
Intelligence
Investigation
Knowledge
leadership
Lockpicking
Luck
Medical
Mentality
Mercantile

0
1
0
0
0
0
0
0
0
0

Religion
Science
Semiology
Speed
Stealth
Strength
Surveillance
Survivalism
Swimming
Xenobiology

*Mark these down in your character sheet

Additional Race Information

Choosing a female Ankhara: Will potentially receive free gifts, technologies, blueprints, credits and more from other Ankhara they come across.

When an Ankharan female meets another Ankharan of any gender, a trade-off ceremony begins between them. Roll a 1d6. Based on your roll, the following outcome prevails:

1 = Receive 10 Qredits
2 = Receive 1 Shakra
3 = Give 10 Qredits
4 = Receive 20 Qredits
5 = Give 20 Qredits
6 = Give 30 Qredits


Choosing a male Ankhara: Begins with one additional Shakra

When an Ankharan male meets another Ankharan of any gender, a trade-off ceremony begins between them. Roll a 1d6. Based on your roll, the following outcome prevails:

1 = Receive 15 Qredits
2 = Receive 1 Shakra
3 = Give 10 Qredits
4 = Receive 25 Qredits
5 = Give 20 Qredits
6 = Give 30 Qredits

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