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Captain

Captain

Captain

Alchemists are able to work with different chemicals, metals, and other items to create powerful new potions and elixirs. Alchemists who work hard at their craft are able to transmutate base metals into noble metals. This often means they can create gold from other resources for example.

 

Alchemists have a penchant for creating cures for diseases and elixirs that extend life and grant special abilities to themselves and other lifeforms.

Added Starting skill points

Charisma
Determination
Diplomacy
Engineering
Leadership

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*Mark these down in your character sheet

Additional Information

If leadership voting ever results in a draw, then the captain's vote will sway the decision.

Captain's will decide the crew's ( parties ) order of attack when dealing with enemies. In the case that there is more than one Captain, then the one with the higher leadership decides. If this still isn't possible, then roll a 1d12. The highest roll decides.

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