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1. Health is the lifeblood of your character.
2. The aim is to reduce your opponents health to 0 by the end of the round in order to be victorious.
3. After the round is complete, both you and your opponents health will return to maximum for the next round.

Zenerdyne 8
Race
Essence
Health
Defence
40
25
2
Seventy Six
A remnant of a time long passed. The 76th model of the failed Zenerdyne 8 program. He was discarded along with 89 others due to a major defect. After gaining some semblance of sentience, he has vowed to close down all Zenerdyne programs.
Basic Moves List
Ground Pound
Proton Cannon
Dmg
4
1d6 -1
Special Attacks
Dmg
Cost
Homing Missile
Missile
Zenerdyne 101
Bulldozer
1d20 +2
25
5
7
1d8
4
3d6
12
Health
Essence
0

Seventy-Six
Race
Health
Essence
Zenerdyne 8
40
25
Defence
2
A remnant of a time long passed. The 76th model of the failed Zenerdyne 8 program. He was discarded along with 89 others due to a major defect. After gaining some semblance of sentience, he has vowed to close down all Zenerdyne programs.
Basic Moves List
Ground Pound
Proton Cannon
Dmg
4
1d6 -1
Special Attacks
Dmg
Homing Missile
1d20 +2
Missile
5
Zenerdyne 101
1d8
Bulldozer
3d6
Cost
25
7
4
12
Health
Essence
0
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