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Anarkand online role-playing game

Religious Leader

Starter stats

Athleticism

Charisma

Determination

Diplomacy

Engineering

Hacking

Intelligence

Investigation

Knowledge

Leadership

Lockpicking

0

3

0

1

0

0

0

0

2

2

0

Luck

Medical

Mentality

Religion

Science

Speed

Stealth

Strength

Surveillance

Survivalism

Xenobiology

1

0

0

6

0

0

0

0

0

0

0

Inventory & Vitals

Starting Health

Starting Karma

Starting XP

15

15

0

Starting Level

Starting Gold

Carrying Capacity

0

35

15

Advantages

Disadvantages

Starting gear

Head Armour:

Torso Armour:

Leg Armour:

Boots:

Under Armour:

Weapon Used:

None

Religious robes

Religious Trousers

Standard boots

None

Small knife

Inventory Items:

5 x Religious texts
100 x blue serum

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